Traditional / experimental practice
Deep Sea · Sunlit Zone
From just below the surface into the sunlit zone: the swell of the waves recedes, the bubbles grow sparse, the water darkens. A representational synthesis, not a hydrophone recording. There is no claim of any effect.
The same recipe with another seed: the raindrops, the order of the birds or the path of the chords change; the rules and evidence level stay the same.
Liner notes
- Bed
- Underwater ×2
- What do you hear?
- busy · hissy
How is this sound made?
- Underwater−28 dB
Underwater · just below the surface (ambient sound generated on your device)
- Underwater−25.5 dB
Underwater · sunlit zone (ambient sound generated on your device)
- Reverb: room, 12% mix
In the room you can listen to each layer on its own, change its settings and save it as your own recipe.
Sound is generated on this device in real time; no files are downloaded from a server. There is a 4 s fade-in at the start and a 0 min fade-out at the end.
Compare with another sound
Hear both at the same loudness; drag the slider to the middle and they blend.
These two sounds can't share one recipe (different tuning or effects): listen to the samples one after the other.
What do we know, what don't we know?
S · Soundscape, no claim
No health or mental-effect claim at all; it is simply a soundscape.
This session isn't linked to any claim of effect.
A session's level is the weakest of its linked claims; it is never raised by a strong but unrelated claim.
Its neighbours on the map
The five sounds closest to this one by measured sound features.
- 1Pebble BeachWarm · textured · wideBoth water · both procedural
- 2Sound BathWarm · textured · wideBoth procedural
- 3Rain Stick and Ocean DrumWarm · textured · wideBoth procedural
- 4Dream Gate · Dream Seed · LibraryDark · textured · sparseBoth water · both procedural
- 5Rain on the WindowWarm · textured · wideBoth water · both procedural
Keep your device volume comfortable, preferably below 60%. You can also use your device's headphone-safety settings.