Traditional / experimental practice
Deep Sea · Surface
Distant waves and wind above the water; then you go under the water. The sound of the waves becomes muffled, and the bubbles and the mass of the water can be heard. A representational synthesis, not a hydrophone recording. There is no claim of any effect.
The same recipe with another seed: the raindrops, the order of the birds or the path of the chords change; the rules and evidence level stay the same.
Liner notes
- Bed
- Ocean, Wind, Underwater
- What do you hear?
- hissy · wide · continuous
How is this sound made?
- Ocean−25 dB
Ocean · distant shore (ambient sound generated on your device)
- Wind−35 dB
Wind (ambient sound generated on your device)
- Underwater−28 dB
Underwater · just below the surface (ambient sound generated on your device)
- Reverb: room, 10% mix
In the room you can listen to each layer on its own, change its settings and save it as your own recipe.
Sound is generated on this device in real time; no files are downloaded from a server. There is a 4 s fade-in at the start and a 0 min fade-out at the end.
Compare with another sound
Hear both at the same loudness; drag the slider to the middle and they blend.
These two sounds can't share one recipe (different tuning or effects): listen to the samples one after the other.
What do we know, what don't we know?
S · Soundscape, no claim
No health or mental-effect claim at all; it is simply a soundscape.
This session isn't linked to any claim of effect.
A session's level is the weakest of its linked claims; it is never raised by a strong but unrelated claim.
Its neighbours on the map
The five sounds closest to this one by measured sound features.
- 1Night OceanDark · textured · sparseBoth ocean, wind · both procedural
- 2Cappadocia WindWarm · textured · wideBoth wind · both procedural
- 3Bosphorus ShoreWarm · textured · wideBoth ocean, wind · both procedural
- 4Ocean BreathDark · steady · wideNeighbour on the map
- 5Wind ChimesWarm · textured · sparseBoth wind · both procedural
Keep your device volume comfortable, preferably below 60%. You can also use your device's headphone-safety settings.