01 / Listen · Session01 / Listen · Session

Traditional / experimental practice

The Matter of Sound · Wood

Wooden bars in three sizes: small, medium, large. The strike is short and dull, the ringing dies away at once; the upper modes even faster than the fundamental. At the end, rubbing and free strikes. Synthesised on the device, not recorded. There is no claim of any effect.

5 minNo headphones neededEvidence level S: Soundscape, no claim

Liner notes

Bed
Brown noise
Strikes
Material ×4
What do you hear?
hissy · busy · wide

5 layers, 2 sound engines; generated on this device every time it plays.

How is this sound made?

  1. Brown noise−36 dB
  2. Material−12 dB

    Material · wood, 80 strikes, 880 Hz

  3. Material−12 dB

    Material · wood, 67 strikes, 440 Hz

  4. Material−12 dB

    Material · wood, 57 strikes, 220 Hz

  5. Material−30 dB

    Material · wood, rubbed, 440 Hz

  • Reverb: room, 12% mix

In the room you can listen to each layer on its own, change its settings and save it as your own recipe.

Sound is generated on this device in real time; no files are downloaded from a server. There is a 2 s fade-in at the start and a 0 min fade-out at the end.

Compare with another sound

Hear both at the same loudness; drag the slider to the middle and they blend.

In the middle the two sounds truly blend; loudness is matched.

B: neighbours on the map

8 trials, half of them the same sound; get at least 7 right and the difference is audible. The result stays on this device.

What do we know, what don't we know?

S · Soundscape, no claim

No health or mental-effect claim at all; it is simply a soundscape.

This session isn't linked to any claim of effect.

A session's level is the weakest of its linked claims; it is never raised by a strong but unrelated claim.

Its neighbours on the map

The five sounds closest to this one by measured sound features.

Keep your device volume comfortable, preferably below 60%. You can also use your device's headphone-safety settings.